An Introduction to Interactive Programming in Python (Part 1)
Date: On request
Category: Software development
About this course: This two-part course is designed to help students with very little or no computing background learn the basics of building simple interactive applications. Our language of choice, Python, is an easy-to learn, high-level computer language that is used in many of the computational courses offered on Coursera. To make learning Python easy, we have developed a new browser-based programming environment that makes developing interactive applications in Python simple. These applications will involve windows whose contents are graphical and respond to buttons, the keyboard and the mouse.
In part 1 of this course, we will introduce the basic elements of programming (such as expressions, conditionals, and functions) and then use these elements to create simple interactive applications such as a digital stopwatch. Part 1 of this class will culminate in building a version of the classic arcade game "Pong".
Who is eligible:
Who is this class for: Recommended Background - A knowledge of high school mathematics is required. The class is designed for students with no prior programming experience.
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Taught by: John Greiner, Lecturer
Department of Computer Science
Taught by: Stephen Wong, Lecturer
Taught by: Scott Rixner, Professor
Taught by: Joe Warren, Professor
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